YOODEER YOODEER STUDIO
UNITY × TELEGRAM × DISCORD × WEB

Connect Unity Games to Telegram & Discord Ecosystems.

Deploy existing Unity titles to Telegram Mini Apps, Discord Activities, and Web platforms in days. Zero white-screens, zero memory leaks, turnkey monetization.

SUPPORTED RUNTIMES & TARGET ECOSYSTEMS

Unity 3D

// 01 — INTEGRATION CAPABILITIES

Engineered to expand Unity titles into massive community platforms.

// 01

Telegram Mini Apps (TMA) Porting

Seamless conversion of 2D/3D Unity WebGL games into Telegram. Native Telegram Stars checkout, Dynamic Island safe-area adaptation, and zero-server cloud saves.

  • Telegram Stars native payment relay.
  • Dynamic Island & notch safe-area auto-adaptation.
  • Zero-server cloud save with edge KV cache.
Request estimation
// 02

Discord Embedded Activities Integration

Connect games directly into Discord voice channels. Full Embedded App SDK compliance, voice-room sync, and seamless OAuth2 community auth.

  • Discord voice-room same-screen play.
  • OAuth2 community login with zero friction.
  • Embedded App SDK full compliance.
Request estimation
// 03

WebGL & Multi-Platform Performance Tuning

Startup bundle compression under 15MB, WASM memory budget defense against iOS Safari OOM crashes, and instant loading for Google Play Instant & Poki.

  • Strict WASM memory budget control vs iOS Safari OOM.
  • Starter bundle compressed under 15MB cold-start.
  • One-click deployment to Google Play Instant & Poki.
Request estimation

// 02 — PROPRIETARY MIDDLEWARE · FASTMTA SUITE

FastTMA Suite: Battle-tested bridge for Unity WebGL.

Our production-ready Unity package powering games on Telegram & Discord. Designed with modularity to support our upcoming FastDiscord and FastGoogle middleware series.

RUNTIME OVERHEAD

< 1ms / frame

MONETIZATION

Telegram Stars

COMPATIBILITY

Unity 2022.3+

DATA PRIVACY

Zero-PII Safe

FastTMA Suite (Telegram) ● In Production / v1.0.6 Ready FastDiscord (Activities) ○ Coming Soon FastGoogle (Play Instant / Web) ○ Roadmap
FastTMA sandbox preview
Interactive FastTMA runtime demonstration.
-- FPS

Interactive FastTMA runtime demonstration.

// 03 — BENCHMARKS

Production cases deployed to global gaming ecosystems.

TELEGRAM · TAP-TO-EARN · 1M+ DAU

Telegram Tap-to-Earn: 42MB → 11.8MB Memory Compression

Deep decoupling of starter assets, WASM heap tuning, and CDN edge-cache orchestration enabled a top-tier Tap-to-Earn title to run smoothly on entry-level Android inside Telegram WebApp.

Starter Bundle
42MB → 11.8MB
Cold Start (4G)
8.2s → 2.3s
Peak DAU
1.2M concurrent

DISCORD ACTIVITY · 60FPS WEBGL

Discord 60FPS 3D Action Game WebGL Port

Zero-GC hot-path discipline combined with automated DrawCall batching kept a 3D real-time action slice locked at 60 FPS across mid-tier mobile Discord clients.

Frame Rate
Stable 60 FPS
Hot Path
Zero GC Alloc
DrawCalls
Auto-batched
Detailed case studies are under NDA. Schedule a call for redacted technical references.

// 04 — COMMERCIAL MODELS

Buy developer tools, or contract turnkey delivery.

FastTMA Suite Standard

$49.9

For solo devs shipping their first Telegram WebApp.

  • Telegram Stars native checkout relay.
  • Dynamic Island full-screen safe-area auto-heal.
  • Zero-server cloud dual-rail save system.
  • Hardware haptic vibration feedback.
Buy Standard ↗

// Recommended

FastTMA Suite Pro

$149

For commercial studios scaling live Telegram WebApps with viral growth and anti-cheat.

  • All Standard features (5 core capabilities) as the baseline foundation.
  • Social viral loop & invitation attribution tracking via start_param chain.
  • Telegram native community sharing & Story forwarding mechanics.
  • Commercial-grade self-hosted dual-rail anti-cheat auth (Node/Python verification scaffold).
Buy Pro ↗

FastTMA Suite Enterprise

Contact Sales / Custom Quote

For publishers requiring full turnkey porting under EU contracts.

  • 3–5 day end-to-end turnkey porting on demand.
  • Client self-hosted server account & inventory hand-off.
  • WASM extreme bundle shrink & iOS OOM crash defense.
  • High-concurrency independent relay gateway deployment.
Talk to Sales ↗

// 05 — CAREERS

A focused, delivery-oriented engineering team.

Remote-first · Async · Global Contracts

We ship production-grade middleware for live Unity titles. No meeting culture, no slide decks — only shipped code and signed contracts.

Senior Unity WebGL / TMA Optimization Engineer

Remote · Full-time

Lead WASM memory compression, cold-start acceleration, and iOS Safari OOM defense across live Telegram and Discord deployments.

View Requirements ▾

Core Qualifications & Stack

  • 3+ years of Unity profiling experience; deep understanding of WASM memory models & iOS OOM limits.
  • Proven track record compressing starter bundles under 15MB with cold-start under 3 seconds.
  • Mastery of C# zero-GC allocation patterns on hot paths with Memory Profiler expertise.
  • Familiarity with Telegram Mini Apps viewport constraints and Dynamic Island safe-area.
Apply via Email ↗

Technical Artist (Shaders & Asset Compression)

Remote · Contract

Author lightweight mobile shaders and orchestrate 3D polygon reduction and texture atlas baking for WebGL-bound Unity titles.

View Requirements ▾

Core Qualifications & Stack

  • Proficiency in HLSL / ShaderLab; hands-on experience authoring mobile-first low-overhead shaders.
  • Proven ability in 3D polygon reduction, LOD automation, texture atlas packing, and DrawCall batching.
  • Expertise with DCC pipeline workflows (Blender/Maya to Unity), baking PBR maps for WebGL.
  • Solid artistic aesthetic with technical rigor in optimizing dynamic lighting on mobile GPUs.
Apply via Email ↗

Cross-Platform Middleware Engineer (C# / WebAssembly)

Remote · Full-time

Architect bidirectional high-performance bridges between Unity and native Web/Platform APIs powering FastTMA / FastDiscord runtimes.

View Requirements ▾

Core Qualifications & Stack

  • Deep proficiency in low-level C# and WebAssembly data marshaling via Emscripten and JSLib.
  • Solid grasp of cross-runtime asynchronous callback state machines and Task completion sources.
  • Hands-on experience with serverless edge backends (Cloudflare Workers, D1 SQLite) and WebSockets.
  • Experience engineering developer tools, DLL packaging, and multi-platform build automation.
Apply via Email ↗

Commercial Game Producer / Delivery Manager

Remote · Full-time

Interface with international clients, manage scope triage, and steer milestone acceptance for turnkey porting engagements.

View Requirements ▾

Core Qualifications & Stack

  • 2+ years of agile delivery management in commercial game development or technical outsourcing.
  • Fluent professional English; capable of leading milestone reviews and GDD alignment.
  • Solid understanding of European/international NDA contracts and IP handover protocols.
  • High emotional intelligence and structured communication across multiple time zones.
Apply via Email ↗

// 06 — START A PROJECT

Tell us what you want to connect.

A lead producer replies within 24 business hours. No spam, no unnecessary slide decks.

Target Integration